![]() Red Alarm is interesting, but suffers from short draw distances and a lack of vector clipping(it can be very difficult to tell if you’re headed towards open space or a solid wall). Teleroboxer, Vertical Force, Jack Bros, and Mario Clash are all decent, but not exactly system sellers. The fact that so few people have had a chance to play it is kinda sad. Wario Land is the standout among the system’s meager library. Posted in FPGA, Nintendo Hacks Tagged fpga, vga, virtualboy Post navigation You can see ’s video of his mod in action below. 3D TVs do exist, though, and we’d love to see an improved version of this that captures data from both of the VirtualBoy displays. Everything worked the first time he powered it up, and he began playing his VirtualBoy on his big screen TV.īecause is only reading one of the VirtualBoy’s displays, all the 3D data – and the main feature of the VirtualBoy – is lost when it’s displayed on a TV. These LED arrays are controlled by the VirtualBoy CPU through a series of shift registers, and by carefully tapping the lines of each LED array, was able to copy all the image data into the RAM of an FPGA.Īfter stuffing an XESS XULA-200 FPGA board inside the case of his VirtualBoy, wired up a few resistors for a DAC and installed a VGA out port on the underside of his console. they’re really two linear LED arrays that generate a single line of 244 pixels, with mirrors scanning the line in the in the Y axis. The two displays inside the VirtualBoy aren’t your normal LCD display – as seen in this iFixit teardown. Still, wanted some sort of video out on his system, so he began poking around with a small FPGA board to generate some VGA signals. has been playing around with his VirtualBoy and managed to add VGA out.Īs a 3D system with two displays, any sort of video out was rightfully ignored by the VirtualBoy system designers. ![]() ![]() ![]() Of course the VirtualBoy was a complete failure, but that doesn’t mean hardware tinkerers are leaving this wonderful system to video game collectors. In a small tabletop unit, you were able to play true 3D video games at an impressive 384 x 224 pixel resolution. Nintendo’s VirtualBoy – the odd console-inside-a-pair-of-goggles and arguable ancestor of Nintendo’s 3DS – was a marvelous piece of technology for its time. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |